Steam Direct



  • Getting Started
    • Managing Applications
  • Store Presence
    • Applications
      • Downloadable Content (DLC)
      • Packages
      • Platforms
    • Developer And Publisher Homepages
    • Graphical Assets - Overview
    • Livestreaming (Beta)
    • Pricing
    • Steam China
  • Features
    • Microtransactions (In-Game Purchases)
    • Multiplayer
      • Steam Matchmaking & Lobbies
    • Stats and Achievements
    • Steam Input
      • Steam Input Devices
    • Steam Inventory Service
    • Steam Leaderboards
    • Steam Video
    • Steam Workshop
    • Valve Anti-Cheat (VAC) and Game Bans
    • Virtual Reality
  • Finance
    • Reporting and Payments
  • Sales and Marketing
    • Community Moderation
    • Discounting
    • Events and Announcements Tools
    • Steam Next Fest
    • Visibility on Steam
    • Wishlists
  • Steamworks SDK
    • Steamworks API Overview
    • Updating Game Build
    • Uploading to Steam
  • Web API Overview
  • Steam PC Café Program
    • Licensees
      • Getting Started
  • Steamworks API Reference
  • Steamworks Web API Reference
  1. Sign the digital paperwork. You’ll need the information as detailed below.
  2. Pay the app deposit fee with any supported Steam payment method as detailed below.
  3. Complete the paperwork with your bank and tax information as well as identity verification so that we know who we’ll be doing business with.
  4. Now you have access to Steamworks and can begin preparing your title for release. You’ll need to build your store page, upload your builds, configure any Steamworks features, and enter your desired pricing. We’ve worked hard to streamline our tools and document all the features and functionality available to you. Check out the Steamworks documentation for more details.
  5. Before your store page or game build can go live, there is a brief review process where we run your game, look at your store page, and check that it is configured correctly and running as expected and not doing anything harmful. This takes between 1-5 days.
  6. There are a couple of additional timing requirements before you can release your first few titles on Steam:
    1. A 30-day waiting period between when you paid the app fee and when you can release your game. This gives us time to review your information and confirm that we know who we're doing business with.
    2. You’ll need to prepare your store page and put up a publicly-visible ‘coming soon’ page for at least two weeks. This will help you start building your audience of interested customers that can wishlist your game or participate in discussions. This also gives you the opportunity to practice how you talk about your product so that you can have the best presentation when you hit the ‘release’ button.
  7. Now you’re all set to release. The release controls are now in your hands and you can update whenever you want.

How Much Does Steam Cost A Month

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Post or search in Steam Discussions for an answer to your question. Visit Steam Discussions. Related Articles. Recovering a Stolen or Hijacked Steam Account. Regaining access to your lost Steam Account and resetting your account credentials. MSINFO32 and System Reports. Providing Proof of Ownership. Steamworks is a set of tools that enable you to distribute your product to Steam customers and a set of features you can use in your product, such as matchmaking, leaderboards, Steam Workshop, etc. The Steamworks partner portal is where you'll be able to manage each of your products, and your account and company information.